Optimisation


Goal

Introduce techniques, strategies, and tools for creating optimal models that keep lag to a minimum.

Content

Minimising Lag
Polygon reduction
Level of detail
Switch
Billboards
NURBS
Optimisation tools

Literature

Principles of three-dimensional computer animation (O'Rourke) chapter 2

VRML Sourcebook (Second edition) Chapters 11 and 25

Perceptually Modulated Level of Detail for Virtual Environments (Reddy)

GeoVRML: For handling geographical data http://www.geovrml.org
and the paper "Under the Hood of GeoVRML"




Michael Louka, October 10, 2001