Hardware technologies

This is a brief overview of common VR hardware technologies.

Visual hardware technology

  • Head-mounted displays
  • LCD shutter glasses
  • Virtual retinal displays
  • Projection systems (e.g. CAVEtm )

Aural hardware technology

  • Surround-sound systems
  • 3D audio processors
  • Microphones
  • Headphones

User input hardware technology

  • 3D motion tracking
  • Gloves
  • Body suits
  • Wands
  • 3D mice
  • Spaceballs
  • Speech recognition

Haptic feedback technology

  • Force feedback provides physical constraints
    • Motion platforms
    • Hand controllers
    • Joysticks
    • Exoskeletons
  • Tactile feedback provides a sense of touch through, for example, vibrating nodules inside a glove or suit




Michael Louka, October 10, 2001