Introduce a selection of animation techniques that can be used to create interesting virtual worlds.
Animation theory Keyframe animation Hierarchical animation Inverse Kinematics Camera animation Animating lights Animating materials Deformation Humanoid animation Motion capture
VRML Sourcebook. Chapters 8 and 9 (and a bit of 30).
Annotated VRML Reference Manual. Chapters 3, 4 and appendix C.
Principles of three-dimensional computer animation (O'Rourke). Chapters 3 and 4.
Humanoid Animation Group: http://ece.uwaterloo.ca/~h-anim/