VRML To POV Converter for the Mac OS

Convert your VRML files into POV Scenes!

Description

vrml2pov is a program written by Paul Thiessen that I have ported to the Mac OS. The current port has a primitive user interface by Mac standards, but it works and I think this program is so interesting that other Mac users should have the opportunity to try it. If you find it useful then thank Paul, not me, since he is the one that has done all the work and deserves all the credit, but I'd be interested to know how many people find it useful so I can consider bolting a nice GUI onto it. See the gallery for examples of rendered models.

This is Paul's description of vrml2pov, taken from The Official vrml2pov Website:

This program aims to convert a VRML file into a static POV scene. Thus, everything in the VRML file having to do with time, animation, events, and routes is ignored. So, basically it is only the VRML Shape nodes that get transferred into the POV scene, although there are many other nodes that are necessarily read along the way. Not every standard VRML node has any correlation to a POV object, and of those that do, not every one is currently implemented. But a large majority of VRML scenes should be covertible by the current version of vrml2pov.

If you haven't got a copy of the Persistance of Vision raytracer then go to the official POV-Ray for Mac OS Web site and download it. It is a high-quality, totally free tool. The Mac version is a beautiful port, and very easy to use. Since vrml2pov ignores textures, you might want to download one of the many modelling tools that support the POV file format, and reapply your textures before rendering.

Download

Please read this legal statment before downloading:

This is the LEGAL file for vrml2pov version 0.5. These are the legal terms to which you implicitly agree when using vrml2pov for any purpose:

Vrml2pov is written and copyrighted (C) 1998
by Paul Thiessen, paul@grserv.med.jhmi.edu

This software is copyrighted freeware. The binary program, either distributed by the author or compiled from the source code as distributed, may be used for any purpose without incurrence of any fees or royalties. The author may not be held responsible in any way for any losses that occur via the use of this software.

The author makes no guarantee as to the efficacy of this software. Support, if any, is provided at the sole discretion of the author.

Neither the compiled program nor any portion of the source code may be sold for profit, nor distributed without the author's explicit permission.

The source code is protected by U.S. copyright laws. Permission to use portions of the source code in academic or non-profit applications may be granted upon request to the author, and at the author's discretion. If permission is granted, appropriate credit to the author must be given.

The source code, whole or in part, MAY NOT be used in any commercial (for- profit) application without the payment of a (negotiable) fee to the author. Requests for commercial use of the code will be handled individually and should be made directly to the author.

The download archive contains the executable program, readme files, the legal information above, and the source (including the minor modifications that I made to compile it using CodeWarrior). By downloading the archive you are indicating that you agree with the legal statement.

Enjoy!


Go to the VRML on the Macintosh page.


Author: Michael Louka (Michael.Louka@enitel.no)
Last Updated: 03 March 1999 (vrml2pov v5.0)