VR is, contrary to popular belief, not an entirely new technology as computing technologies go, but it is one that is steadily evolving and gaining in significance. Adequate computer hardware for VR-related work is approaching a level of general affordability, and the quality of software tools for building virtual environments is slowly improving. Although it is now possible to develop genuinely useful VR applications without it costing the earth, VR can hardly be described as a mature technology. We still have a lot to learn about how, and when, to apply the technology within its current limitiations.
VRML on the Macintosh provides information to VRML developers that use Macs, with links to tools.
I have some pages with downloadable software and other material:
I gave a lecture entitled An Introduction to Virtual Reality to a group of students at Østfold University College, 20 November 1996. The version of the lecture available here is an updated version (3rd revision), for the 1998 Software Design class. It is in four parts, that cover VR technology, VRML 2.0/97, applications of VR, and challenges. For the inquisitive, the original can still be found somewhere on Østfold University College's server.
My collection of Virtual Reality Resources provides links to a number of useful information sources, however some of them are getting rather dated as I don't have the time to keep that page up-to-date any more.
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Author: Michael Louka (Michael.Louka@hiof.no)
Last Updated: 3 January 2001